The anticipation surrounding Grand Theft Auto 6 is at an all-time high as fans eagerly await what is poised to be one of the most ambitious games ever made. However, some concerns have arisen over the game’s performance on the less powerful Xbox Series S, which is part of the current generation lineup alongside the more robust Xbox Series X and PlayStation 5.
The Series S was designed as an affordable option for gamers, but it has faced criticism from developers who claim that creating optimized versions of games for the lower-powered console can be frustrating. Given that GTA 6 is expected to feature stunning graphics, a massive open-world map with minimal loading times, and potentially groundbreaking online gameplay, fans have questioned whether the Xbox Series S could keep up.
During a recent investor call, Strauss Zelnick, CEO of Take-Two Interactive—the parent company of Rockstar Games—addressed these concerns directly. In response to a question about the potential impact of the Series S on GTA 6, Zelnick expressed full confidence in Rockstar’s ability to deliver a high-quality experience across all platforms. “Look, we support the platforms where the consumers are for as long as they’re there, and we find a way to support platforms despite different levels of tech. Our labels are really good at that. I’m not really worried,” Zelnick stated. He added that while there are always shifts in platform value, Take-Two is seeing “great growth in PC” and maintains a forward-looking strategy to engage players wherever they are.
This isn’t the first time Rockstar has navigated complex hardware demands. The studio successfully launched Red Dead Redemption 2 on the Xbox One and PS4, consoles that now seem underpowered compared to today’s standards. Given their track record, fans can trust that Rockstar will strive for optimal performance on the Series S.
While there’s no official word yet on when GTA 6 will arrive on PC, Zelnick acknowledged the growing importance of the platform for Take-Two. Historically, Rockstar has delayed PC releases to ensure top-tier quality, as seen with GTA V and Red Dead Redemption 2. The same staggered strategy may apply to GTA 6, with console players likely getting first access, followed by a meticulously crafted PC port.
For those particularly concerned about the Xbox Series S version, Zelnick’s comments should offer some reassurance. Plus, the release of the PS5 Pro may provide the ultimate console experience for GTA 6 at launch, showcasing the game’s potential at its highest level. Whether it supports 60 FPS on the upgraded hardware is still unknown, but it’s expected to push the limits of what players can experience.
Do you share concerns about GTA 6 on the Xbox Series S, or are you confident in Rockstar’s ability to deliver across all platforms? Share your thoughts in the comments below!